I first picked up Soul Calibur so that it would be around when phun and another friend of mine came up to visit and play games. At first I just thought of it as a sequel to Soul Blade, and I enjoyed the versus mode fighting.
September 30th was chock full of Mario Golf. I played 54 holes of tournament mode, followed by a few holes of ring target. Later that night, some friends came over and we played nine holes of multiplayer and nine of doubles and then some of the coin challenge. I may have played some more holes that I can’t remember, too.
On one hand, I wasn’t too enthused about Soul Calibur 2. I’m not very good at fighting games. The GCN controller is great, but its d-pad is too tiny for anything but marginal use. I already have Soul Calibur for Dreamcast, and anything else is going to be a pale imitation. Having Soul Calibur 2 would distract me from finishing my quests in Soul Calibur 1.
A few days ago, my wife and I had some friends over for dinner. We rented a movie, and I thought we might rent a party game, since Mario Party 4 had been such a hit during a previous visit. I saw Golf on the shelf, and it looked like a decent bet.
the new debug
the giant pancake
five hundred gallons of fake blood
I don’t like any of the MMORPG’s that I’ve seen. Some of them look like they’d be fun games, but most of them are full of idiots who seem to want to “win.” Given that an MMORPG is usually designed to be unwinnable, this leads to idiocy. On MU*’s, we’d call these people twinks. Their goal wasn’t to play the game as it was designed (as a place to play for fun) but to play to “win,” which generally meant “to get more powers and stuff than anyone else.”