the slowest game ever

June 25, 2003  🎲 👾

I don’t mean to imply, by my title, that there are framerate problems with Silent Hill 2. The graphics remain quite impressive, although I really am starting to tire of the ever-thickening fog. What I mean is that the plot develops incredibly slowly. I do huge amounts of Wandering Around. Roughly, the game works like this:

more dark, less foggy

June 19, 2003  🎲 👾

Well, I’ve gotten inside a building, and I’ve been there for some time now. I’ve even run into some humans, although they all seem pretty wacky. Inside, I’ve gotten a better appreciation for the rest of SH2’s graphics. By that, I mean, “the stuff other than the fog.”

fogged in, in silent hill

June 18, 2003  🎲 👾

On Sunday, I went out and picked up Resident Evil and played it for a few hours, doing my best to prove to myself that it was good.

steel battalion study group

June 15, 2003  🎲 👾

I had some friends by this weekend, and we did a fair bit of gaming. Since I’m the only person I know with Steel Battalion, I like showing it off when I can. I am shamed (honestly!) to admit that I’ve only played it a few times. While I really liked it, when I played it, it was so complex and my sofa was so lousy a seat that I didn’t feel driven to play more.

small doses means less rage

June 13, 2003  🎲 👾

I think it’s probably pretty rare that I’d be able to write a honest-to-goodness first impressions story on a game that I’ve beaten. Wario Ware, though, isn’t a game that you try to win, it’s a game that you use like a recreational drug. Winning is just there to serve as a goal to keep you playing long enough to get hooked.