i've got facets on my tags
Well, I made a bunch of little steps here and there toward 0.12, most of which relate to implementing facets. It’s been a real pain, mostly because I didn’t realize how many places I rely on tags being plain old arrays. I think that once I finish the horrible hack/spike of getting everything working again, I will re-refactor tags to use some kind of TagSet that is polymorphous, appearing as both an array and a hash. For now, I’ve got facets basically working in 0.11_01, but there are enough bits that I had to leave unwired that it isn’t worth releasing yet. I need to finish some talking with Mark Stosberg about the way that D::FV isn’t yet perfect in my eyes; I’ll certainly be using it by 0.12, though, even if I just subclass it to get my changes in.