at long last, email sender is released

December 10, 2008  📧 🐪 🧑🏽‍💻

When I started at Pobox, we had a few different ways we sent or delivered mail. Chief among them were IO::Persistent::SMTP, smtpsend, ICG::TestTools::Mail, and Email::LocalDelivery. These all had their own purposes, which was fine, but they also had their own APIs, which was not.

the rpg is dead; long live the rpg

December 10, 2008  🎲 ⚔️

I don’t mean “the RPG” in general is dead. I mean that the game I’ve been running, the ABE RPG, has come to an end. We first met on October 15, 2005, meaning that the game ran for over three years. Wow!

sixapart cheers and jeers

December 10, 2008

A few months ago I took a look at where to publish this journal. For a long time (years?) I’ve been posting simultaneously to rjbs.manxome.org and use.perl.org. I control rjbs.manxome.org and it does more of what I want, but it didn’t support comments. use.perl.org supported comments and had more readers, but little things about it kept bugging me.

the problem with console rpgs

November 28, 2008  🎲 👾

I’m playing Mass Effect now. It’s pretty good, although I’m starting to find it a bit tedious, mostly because I keep having to repeat the same bits. This is especially frustrating when I have several dialog options that look very similar but end up coming out of my mouth with very different tones of voice.

awful itunes hack for album listening

November 26, 2008  🐪 🧑🏽‍💻

It’s bugged me that iTunes makes it hard to listen to things as albums. Sure, it has shuffle-by-album, but smart playlists are all per-track.

first few xbox games

November 24, 2008  🎲 👾

My Xbox 360 came with LEGO Indiana Jones and Kung Fu Panda. I haven’t tried Kung Fu Panda, but I finished the story mode of Indiana Jones. It was pretty good, although nearly the entire Last Crusade scenario was incredibly annoying. The LEGO games from Tt have a lot going for them, but they also have a lot of flaws that just don’t seem to be getting fixed. They have awful cameras, terrible jumping predictability, horrible partner AI, and the vehicle chapters tend to kind of suck. Despite all that, I’d probably give it a B-. Like I said, the LEGO games have a lot going for them.

in which rjbs apologizes for being a dick

November 17, 2008  🐪 🧑🏽‍💻

A while ago, I did a bit of work applying patches to MIME::Lite. It’s the most widely depended upon of the dists I maintain, and one of the oldest, with the most RT tickets. I also don’t really like it very much, so it doesn’t get as much work as I’d like to give it.

i have an xbox 360 now

November 16, 2008

I noticed, recently, that I had enough Amex rewards points to get an Xbox 360. I thought about it for a while and then decided to go for it. As is my habit when ordering something, I obsessively checked the status of my order every few hours, and it kept sitting at “submitted.” I figured it could take quite a while, since I was buying with points.

publishing parts of my tiddlywiki

November 15, 2008  🐪 🧑🏽‍💻

Some time ago I wrote that I had moved my D&D wiki to TiddlyWiki. This has worked pretty well, although I’ve mostly given up storing YAML in my TiddlyWiki – mostly because I didn’t end up using the tools that used it all that much. Maybe next time.

astounding optimization! thanks nytprof!

November 12, 2008  🐪 🧑🏽‍💻

We’ve been unhappy with the performance of some code, recently. I was pretty sure I knew where the problem was, but I thought I’d run NYTProf just to see how things looked. I’m running an older NYTprof, so it’s not 100% clear that my SQL-level optimization is what I need to do – but it’s the right thing to do anyway. Anyway, I figured I might see something sort of interesting, but I never expected this: