getting the band (of demihuman heroes) back together
Last night was the first session of my otherwise long-running tabletop RPG game in over a year. Our old venue had become unavailable, last year, then other complications came up, and finally when things seemed like we could get things moving, there was just a lot of inertia to overcome. Finally, I sent out a grumpy, “Should we just call things off forever, or what?” Fortunately, I got quick responses from everyone: no, the previously mentioned date is good. Unfortunately, the date was in just a few days, and I only had the next session planned in broad strokes.