RPG Recap: Beyond the Temple of the Abyss, 2011-12-03
Wednesday, the 4th day of the Red Moon, 937
RPG Recap: Beyond the Temple of the Abyss, 2011-11-19
Wednesday, the 4th day of the Red Moon, 937
rjbs versus Encode
What a day! I kept really busy. I did some good (I think) refactoring of some libraries for sending transactional mail. I made a nice little improvement to our (on-CPAN) mail generator to make our Markdown-based messages look better in both plaintext and HTML. I deleted 36 obsolete fields from an annoyingly large table. I felt pretty productive.
on gold as experience
Old-school D&D rewards experience for treasure on a 1 GP = 1 XP basis. I stopped finding this horrible ages ago, and I think it makes plenty of sense, and don’t care whether any given DM wants to use or not use that rule.
noism's "Things Role Playing Bloggers Tend Not To Write About"
Am I a role-playing blogger? Yes, obviously in the strictest interpretation of the words, but do I get anybody following my blog’s feed mostly to see my write about RPGs? I don’t think so. I think anybody doing so is probably chased off by the technical posts… but there’s little to no chance I’m going to try maintaining two blogs. Blech.
the city of Alar is finally being explored
Absolutely ages ago, I decided I wanted to start running a second D&D game. I’ve been running a 4E game since January 2009, but we only play about once a month, and while I enjoy the game and the players, I find the infrequency of our play to be pretty unsatisfying.
another new old-school RPG: Rotworld
A week or two ago, I read Grognardia’s quick write-up of Rotworld. I was interested! Rotworld is an old-school early-80’s-like RPG of the zombie apocalypse. I picked up a copy and put it on my tablet. Pretty soon I decided it would be worth getting a printed copy. (I like having RPG PDFs printed and spiral bound for easy reading.)
Email::Sender and Any::Moose
At YAPC::Asia, I gave my talk Email Hates the Living!, and at the end there was just one question: “When will you make Email::Sender use Any::Moose?”
random table successes and failures
A couple months ago, I produced a set of fourteen tables for generating random encounters in the Great Plain of my “Ethos” 4E D&D campaign. I’ve used them for the past few games, and I think they were a huge success from my perspective. I’m taking the approach that the tables tell me what the party encounters, and I figure out why before the encounter begins.