this game strengthens the soul of rjbs

January 27, 2003  🎲 👾

I read a lot of good things about Soul Calibur, but I’m not a big fan of 3-D fighters, so I didn’t rush to pick it up. When I found out that Soul Calibur is the sequel to Soul Blade, though, I was tempted: I used to play Soul Blade at a friend’s place. I wasn’t very good, but I really liked Voldo. I think he was designed to appeal to people who weren’t interested in seeing Sophitia’s panties, and I’m OK with that.

four-fisted keyboard action

January 21, 2003  🎲 👾

I had a friend over today – another skilled typist – and we played some TOTD. It was really fun, and I think that 2P TOTD could be a good party game, especially with some tournament rules. (Were I to expect a TOTD2, which I don’t, I’d expect tourney rules.)

anybody here see tron?

January 20, 2003  🎲 👾

It’s not that Rez plays like Tron. It’s not very light-bikey or disc-tossey. It’s the pure, unadulterated visuals. The wireframe is a serious piece of coolness, and Rez does not mess around with it. It reminds you that polygons aren’t just cool when used, /en masse/, to simulate curves. They are cool on their own, thank you very much.

round one. fight!

January 19, 2003  🎲 👾

Most of what I could say will be, pretty much, a repetition of statements already given by the usual suspects. In brief: