anybody here see tron?

It’s not that Rez plays like Tron. It’s not very light-bikey or disc-tossey. It’s the pure, unadulterated visuals. The wireframe is a serious piece of coolness, and Rez does not mess around with it. It reminds you that polygons aren’t just cool when used, /en masse/, to simulate curves. They are cool on their own, thank you very much.

Basically, in Rez, you play some sort of 31337 h4x0r trying to break into a corporate computer in the future, or some crap like that. Who cares? Not me.

When /I/ play Rez, I play a wireframe guy shooting wireframe weapons at wireframe enemies who then explode into wireframe debris. Meanwhile, funky music is played, mixed to my pace and activity. mdxi called Rez “120% pure gameplay.” He spoke the truth.

The only problem is that I can’t zen out quite as much at Rez as I need to. The visuals are great, and the music is great, and the game is good. I need to be able to detach my brain from my mind to play a game like Rez, but Rez ends up requiring just a little too much concentration. Maybe it’s because the reticle is too small. Or maybe I should really get that trance vibrator peripheral and stick it in my pants. I don’t think I will, though.

Written on January 20, 2003
games   gamesite   ps2   videogame